entity\ai\dock.lua

(?) DockAI.flyAwayFromDock ( ship, station )

(?) DockAI.flyToDock ( ship, station )

(?) DockAI.reset ( )

(?) DockAI.restore ( data )

(?) DockAI.secure ( data )

(?) DockAI.updateDockingUndocking ( timeStep, station, dockWaitingTime, doTransaction, finished )

(?) DockAI.updateDockingUndockingWithDock ( timeStep, ship, station, dockWaitingTime, doTransaction, finished )

(?) DockAI.updateDockingUndockingWithTransporter ( timeStep, ship, station, dockWaitingTime, doTransaction, finished )