lib\upgradegenerator.lua

(?) UpgradeGenerator.add ( script, weight )

(?) UpgradeGenerator.generateSectorSystem ( x, y )

(?) UpgradeGenerator.generateSystem ( rarity, weights_in )

(?) UpgradeGenerator.getProbabilities ( )

(?) UpgradeGenerator.getSectorProbabilities ( x, y )

(?) UpgradeGenerator.initialize ( seed )