lib\story\operationexodus.lua

(?) OperationExodus.generateBeacon ( generator )

(?) OperationExodus.getBeaconData ( x, y )

(?) OperationExodus.getBeaconText ( x, y )

(?) OperationExodus.getCornerPoints ( )

(?) OperationExodus.getFaction ( )

(?) OperationExodus.getFollowingPoint ( x, y )

(?) OperationExodus.getRendezVousPoints ( )

(?) OperationExodus.tryGenerateBeacon ( generator )