entity\crewtransport.lua

(?) CrewTransport.finish ( )

(?) CrewTransport.initUI ( )

(?) CrewTransport.initialize ( reservedFor, crew_in )

(?) CrewTransport.interactionPossible ( player, option )

(?) CrewTransport.onPreRenderHud ( )

(?) CrewTransport.onTransferCrew ( )

(?) CrewTransport.restore ( data_in )

(?) CrewTransport.secure ( )

(?) CrewTransport.sync ( syncData )