entity\craftorders.lua

(?) CraftOrders.attackEnemies ( attackCivilShips, canFinish )

(?) CraftOrders.attackEntity ( index )

(?) CraftOrders.buyGoods ( ... )

(?) CraftOrders.escortEntity ( index )

(?) CraftOrders.flyThroughWormhole ( targetId )

(?) CraftOrders.flyToPosition ( pos )

(?) CraftOrders.guardPosition ( position )

(?) CraftOrders.idle ( )

(?) CraftOrders.initUI ( )

(?) CraftOrders.initialize ( )

(?) CraftOrders.interactionPossible ( playerIndex, option )

(?) CraftOrders.mine ( )

(?) CraftOrders.onCraftSeatEntered ( entityId, seat, playerIndex, firstPlayer )

(?) CraftOrders.onUserAttackEnemiesOrder ( )

(?) CraftOrders.onUserAttackEntityOrder ( index )

(?) CraftOrders.onUserEscortMeOrder ( )

(?) CraftOrders.onUserEscortOrder ( index )

(?) CraftOrders.onUserFlyThroughWormholeOrder ( index )

(?) CraftOrders.onUserFlyToPositionOrder ( pos )

(?) CraftOrders.onUserGuardOrder ( )

(?) CraftOrders.onUserGuardPositionOrder ( position )

(?) CraftOrders.onUserIdleOrder ( )

(?) CraftOrders.onUserMineOrder ( )

(?) CraftOrders.onUserPassiveOrder ( )

(?) CraftOrders.onUserPatrolOrder ( )

(?) CraftOrders.onUserSalvageOrder ( )

(?) CraftOrders.passive ( )

(?) CraftOrders.patrolSector ( )

(?) CraftOrders.salvage ( )

(?) CraftOrders.sellGoods ( ... )