lib\torpedogenerator.lua

(?) TorpedoGenerator.generate ( x, y, offset_in, rarity_in, warhead_in, body_in )

(?) TorpedoGenerator.getBodyProbability ( x, y )

(?) TorpedoGenerator.getWarheadProbability ( x, y )

(?) TorpedoGenerator.initialize ( seed )