player\missions\delivery.lua

(?) getMissionDescription ( )

(?) getUpdateInterval ( )

(?) initialize ( goodName, amount, giverIndex, reward )

(?) onDeliver ( craftIndex )

(?) onGoodsDelivered ( errorCode )

(?) onRestore ( )

(?) onStartDialog ( entityId )

(?) onSync ( )

(?) onTargetLocationEntered ( x, y )

(?) startReturningCargo ( )

(?) update ( timePassed )

(?) updateClient ( )

(?) updateServer ( timePassed )