entity\stationfounder.lua

(?) StationFounder.buildFactoryGui ( levels, tab )

(?) StationFounder.buildMiscStationGui ( tab )

(?) StationFounder.foundFactory ( goodName, productionIndex )

(?) StationFounder.foundStation ( selected )

(?) StationFounder.getIcon ( )

(?) StationFounder.getStationCost ( station )

(?) StationFounder.initUI ( )

(?) StationFounder.interactionPossible ( playerIndex, option )

(?) StationFounder.onCancelTransformationButtonPress ( button )

(?) StationFounder.onCloseWindow ( )

(?) StationFounder.onConfirmTransformationButtonPress ( button )

(?) StationFounder.onFoundFactoryButtonPress ( button )

(?) StationFounder.onFoundStationButtonPress ( button )

(?) StationFounder.transformToStation ( )