entity\ancientgate.lua

(?) AncientGate.canTransfer ( index )

(?) AncientGate.disableMeshes ( )

(?) AncientGate.enableMeshes ( )

(?) AncientGate.getUpdateInterval ( )

(?) AncientGate.initialize ( )

(?) AncientGate.update ( timeStep )

(?) AncientGate.updateClient ( timeStep )

(?) AncientGate.updateTooltip ( ready )