entity\insurance.lua

(?) Insurance.generateInsuranceMailText ( )

(?) Insurance.getShipValue ( )

(?) Insurance.getUpdateInterval ( )

(?) Insurance.getValues ( )

(?) Insurance.initUI ( )

(?) Insurance.initialize ( )

(?) Insurance.insure ( )

(?) Insurance.insurePartial ( )

(?) Insurance.interactionPossible ( playerIndex, option )

(?) Insurance.internalInsure ( )

(?) Insurance.onBuild ( objectIndex, blockIndex )

(?) Insurance.onDestroyed ( index, lastDamageInflictor )

(?) Insurance.onPayButtonPressed ( )

(?) Insurance.onPeriodicPaymentsChecked ( checkbox, value )

(?) Insurance.onShowWindow ( )

(?) Insurance.refreshUI ( insuredValueIn, refundedValueIn, periodicIn )

(?) Insurance.restore ( values )

(?) Insurance.secure ( )

(?) Insurance.sendError ( faction, msg, ... )

(?) Insurance.sendInfo ( faction, msg, ... )

(?) Insurance.setTranslatedMailText ( header, text, sender )

(?) Insurance.updateServer ( timeStep )