lib\SectorGenerator.lua

(?) SectorGenerator:addAmbientEvents ( )

(?) SectorGenerator:addOffgridAmbientEvents ( )

(?) SectorGenerator:createAncientGates ( )

(?) SectorGenerator:createAsteroidField ( probability )

(?) SectorGenerator:createAsteroidFieldEx ( numAsteroids, fieldSize, minAsteroidSize, maxAsteroidSize, hasResources, probability )

(?) SectorGenerator:createBeacon ( position, faction, text, args )

(?) SectorGenerator:createBigAsteroid ( position )

(?) SectorGenerator:createBigAsteroidEx ( position, size, resources )

(?) SectorGenerator:createClaimableAsteroid ( position )

(?) SectorGenerator:createContainer ( plan, worldMatrix, factionIndex )

(?) SectorGenerator:createContainerField ( sizeX, sizeY, circular, position, factionIndex )

(?) SectorGenerator:createDeepWormHole ( wormHoleDistance )

(?) SectorGenerator:createDenseAsteroidField ( probability )

(?) SectorGenerator:createEmptyAsteroidField ( )

(?) SectorGenerator:createEmptyBigAsteroid ( )

(?) SectorGenerator:createEmptySmallAsteroidField ( )

(?) SectorGenerator:createEquipmentDock ( faction )

(?) SectorGenerator:createFighterFactory ( faction )

(?) SectorGenerator:createGates ( )

(?) SectorGenerator:createMilitaryBase ( faction )

(?) SectorGenerator:createRandomWormHole ( )

(?) SectorGenerator:createRandomizedWormHole ( )

(?) SectorGenerator:createRepairDock ( faction )

(?) SectorGenerator:createResearchStation ( faction )

(?) SectorGenerator:createRingWormHole ( angle )

(?) SectorGenerator:createShipyard ( faction )

(?) SectorGenerator:createSmallAsteroid ( translation, size, resources, material )

(?) SectorGenerator:createSmallAsteroidField ( probability )

(?) SectorGenerator:createStash ( worldMatrix, title )

(?) SectorGenerator:createStation ( faction, scriptPath, scale )

(?) SectorGenerator:createTurretFactory ( faction )

(?) SectorGenerator:createUnstrippedWreckage ( faction, plan, breaks )

(?) SectorGenerator:createWormHole ( x, y, color, size )

(?) SectorGenerator:createWreckage ( faction, plan, breaks )

(?) SectorGenerator:findStationPositionInSector ( stationRadius )

(?) SectorGenerator:generateStationContainers ( station, sizeX, sizeY, circular )

(?) SectorGenerator:getAsteroidType ( )

(?) SectorGenerator:getPositionInSector ( maxDist )

(?) SectorGenerator:getUniformPositionInSector ( maxDist )

(?) SectorGenerator:getWormHoleProbability ( )

(?) SectorGenerator:wormHoleAllowed ( from, to )