entity\merchants\scrapyard.lua

(?) Scrapyard.buyLicense ( duration )

(?) Scrapyard.getLicenseDuration ( )

(?) Scrapyard.getLicensePrice ( orderingFaction, minutes )

(?) Scrapyard.getShipValue ( plan )

(?) Scrapyard.getUpdateInterval ( )

(?) Scrapyard.initUI ( )

(?) Scrapyard.initialize ( )

(?) Scrapyard.interactionPossible ( playerIndex, option )

(?) Scrapyard.onBuyLicenseButton1Pressed ( )

(?) Scrapyard.onBuyLicenseButton2Pressed ( )

(?) Scrapyard.onBuyLicenseButton3Pressed ( )

(?) Scrapyard.onBuyLicenseButton4Pressed ( )

(?) Scrapyard.onCloseWindow ( )

(?) Scrapyard.onHullHit ( objectIndex, block, shootingCraftIndex, damage, position )

(?) Scrapyard.onSellButtonPressed ( )

(?) Scrapyard.onShowWindow ( )

(?) Scrapyard.renderUI ( )

(?) Scrapyard.restore ( data )

(?) Scrapyard.secure ( )

(?) Scrapyard.sellCraft ( )

(?) Scrapyard.sendLicenseDuration ( )

(?) Scrapyard.setLicenseDuration ( duration )

(?) Scrapyard.transactionComplete ( )

(?) Scrapyard.unallowedDamaging ( shooter, faction, damage )

(?) Scrapyard.updateClient ( timeStep )

(?) Scrapyard.updateServer ( timeStep )