entity\merchants\scrapyard.lua
| (?) | Scrapyard.buyLicense | ( duration ) |
| (?) | Scrapyard.getLicenseDuration | ( ) |
| (?) | Scrapyard.getLicensePrice | ( orderingFaction, minutes ) |
| (?) | Scrapyard.getShipValue | ( plan ) |
| (?) | Scrapyard.getUpdateInterval | ( ) |
| (?) | Scrapyard.initUI | ( ) |
| (?) | Scrapyard.initialize | ( ) |
| (?) | Scrapyard.interactionPossible | ( playerIndex, option ) |
| (?) | Scrapyard.onBuyLicenseButton1Pressed | ( ) |
| (?) | Scrapyard.onBuyLicenseButton2Pressed | ( ) |
| (?) | Scrapyard.onBuyLicenseButton3Pressed | ( ) |
| (?) | Scrapyard.onBuyLicenseButton4Pressed | ( ) |
| (?) | Scrapyard.onCloseWindow | ( ) |
| (?) | Scrapyard.onHullHit | ( objectIndex, block, shootingCraftIndex, damage, position ) |
| (?) | Scrapyard.onSellButtonPressed | ( ) |
| (?) | Scrapyard.onShowWindow | ( ) |
| (?) | Scrapyard.renderUI | ( ) |
| (?) | Scrapyard.restore | ( data ) |
| (?) | Scrapyard.secure | ( ) |
| (?) | Scrapyard.sellCraft | ( ) |
| (?) | Scrapyard.sendLicenseDuration | ( ) |
| (?) | Scrapyard.setLicenseDuration | ( duration ) |
| (?) | Scrapyard.transactionComplete | ( ) |
| (?) | Scrapyard.unallowedDamaging | ( shooter, faction, damage ) |
| (?) | Scrapyard.updateClient | ( timeStep ) |
| (?) | Scrapyard.updateServer | ( timeStep ) |