lib\factionsmap.lua

(?) FactionsMap:exists ( factionIndex )

(?) FactionsMap:getFaction ( x, y )

(?) FactionsMap:getHomeSector ( factionIndex )

(?) FactionsMap:getNearestFaction ( x, y )

(?) FactionsMap:initialize ( seed, min, max, numFactions )

(?) FactionsMap:insert ( factionIndex, coords )

(?) FactionsMap:retrieve ( x, y, radius )