player\story\spawnswoks.lua

(?) SpawnSwoks.getUpdateInterval ( )

(?) SpawnSwoks.initialize ( )

(?) SpawnSwoks.onBossDestroyed ( )

(?) SpawnSwoks.onSectorEntered ( player, x, y )

(?) SpawnSwoks.spawnEnemies ( player, x, y )

(?) SpawnSwoks.updateServer ( timeStep )