entity\civilship.lua

(?) CivilShip.attackPlayer ( )

(?) CivilShip.dumpCargo ( )

(?) CivilShip.flee ( )

(?) CivilShip.initUI ( )

(?) CivilShip.initialize ( )

(?) CivilShip.interactionPossible ( playerIndex, option )

(?) CivilShip.makeHomeSectorDialog ( )

(?) CivilShip.onRaid ( )

(?) CivilShip.onWhereHomeSector ( )

(?) CivilShip.postHomeSector ( )

(?) CivilShip.worsenRelations ( delta )