lib\entitydbg.lua

(?) ButtonRect ( w, h, p )

(?) addEntityScript ( name )

(?) addFighterSquad ( weaponType )

(?) addPlayerScript ( name )

(?) addSectorScript ( name )

(?) cleanUp ( safe )

(?) clearStations ( )

(?) comp ( a, b )

(?) fillValues ( )

(?) finalizeCrewTransport ( ship )

(?) goodsByName ( a, b )

(?) initUI ( )

(?) initialize ( )

(?) interactionPossible ( player )

(?) makeDefender ( craft )

(?) onAddArmedFightersButtonPressed ( )

(?) onAddCargoButtonPressed ( )

(?) onAddCargoShuttlesButtonPressed ( )

(?) onAddCrewButtonPressed ( )

(?) onAddMiningFightersButtonPressed ( )

(?) onAddSalvagingFightersButtonPressed ( )

(?) onAddTorpedoesButtonPressed ( )

(?) onAlienAttackButtonPressed ( )

(?) onAlignButtonPressed ( )

(?) onClearButtonPressed ( )

(?) onClearCargoButtonPressed ( )

(?) onClearCrewButtonPressed ( )

(?) onClearFightersButtonPressed ( )

(?) onClearHangarButtonPressed ( )

(?) onClearInventoryButtonPressed ( )

(?) onClearTorpedoesButtonPressed ( )

(?) onClearTorpedosButtonPressed ( )

(?) onCloseWindow ( )

(?) onCoaxialGunsButtonPressed ( )

(?) onCondenseSectorButtonPressed ( )

(?) onCrashButtonPressed ( arg )

(?) onCreateAdventurerPressed ( )

(?) onCreateAsteroidFieldButtonPressed ( )

(?) onCreateBeaconButtonPressed ( )

(?) onCreateBigAsteroidButtonPressed ( )

(?) onCreateBigInfectedAsteroidPressed ( )

(?) onCreateClaimableWreckagePressed ( )

(?) onCreateCollectorButtonPressed ( )

(?) onCreateConsumerButtonPressed ( )

(?) onCreateContainerFieldButtonPressed ( )

(?) onCreateEmptyAsteroidFieldButtonPressed ( )

(?) onCreateEquipmentDockButtonPressed ( )

(?) onCreateFarmButtonPressed ( )

(?) onCreateFighterFactoryButtonPressed ( )

(?) onCreateFighterMerchantButtonPressed ( )

(?) onCreateHeadQuartersPressed ( )

(?) onCreateInfectedAsteroidPressed ( )

(?) onCreateManufacturerButtonPressed ( )

(?) onCreateMerchantPressed ( )

(?) onCreateMilitaryOutpostPressed ( )

(?) onCreateMineButtonPressed ( )

(?) onCreateOwnableAsteroidPressed ( )

(?) onCreatePirateButtonPressed ( )

(?) onCreatePlanetaryTradingPostButtonPressed ( )

(?) onCreateRepairDockButtonPressed ( )

(?) onCreateResearchStationPressed ( )

(?) onCreateResistanceOutpostPressed ( )

(?) onCreateResourceAsteroidButtonPressed ( )

(?) onCreateResourceDepotButtonPressed ( )

(?) onCreateRichAsteroidFieldButtonPressed ( )

(?) onCreateScrapyardButtonPressed ( )

(?) onCreateShipCopyButtonPressed ( )

(?) onCreateShipsButtonPressed ( )

(?) onCreateShipyardButtonPressed ( )

(?) onCreateSmugglersMarketPressed ( )

(?) onCreateSolarPlantButtonPressed ( )

(?) onCreateTorpedoMerchantButtonPressed ( )

(?) onCreateTradingPostButtonPressed ( )

(?) onCreateTurretFactoryButtonPressed ( )

(?) onCreateTurretMerchantButtonPressed ( )

(?) onCreateWreckagePressed ( )

(?) onCrewTransportButtonPressed ( )

(?) onDamagePressed ( )

(?) onDeleteButtonPressed ( )

(?) onDeleteValuePressed ( button )

(?) onDestroyButtonPressed ( destroyer )

(?) onDisableEventsButtonPressed ( arg )

(?) onDislikePressed ( )

(?) onDistressCallButtonPressed ( )

(?) onEnergySuppressorButtonPressed ( )

(?) onEntityScriptsButtonPressed ( )

(?) onEntityValuesButtonPressed ( )

(?) onExodusBeaconButtonPressed ( )

(?) onExodusFinalBeaconButtonPressed ( )

(?) onExodusPointsButtonPressed ( )

(?) onFactionIndexPressed ( )

(?) onFactionValuesButtonPressed ( )

(?) onFakeDistressCallButtonPressed ( )

(?) onFlyButtonPressed ( arg )

(?) onGenerateFactoryButtonPressed ( arg )

(?) onGenerateTemplateButtonPressed ( arg )

(?) onGoToButtonPressed ( )

(?) onGoodsButtonPressed ( button, stolen, amount )

(?) onGunsButtonPressed ( )

(?) onHeadhunterAttackButtonPressed ( )

(?) onInfectAsteroidsButtonPressed ( )

(?) onInvincibleButtonPressed ( )

(?) onKeysButtonPressed ( arg )

(?) onLikePressed ( )

(?) onMiningLasersButtonPressed ( )

(?) onOwnAllianceButtonPressed ( arg )

(?) onOwnButtonPressed ( arg )

(?) onPersecutorsButtonPressed ( )

(?) onPirateAttackButtonPressed ( )

(?) onPlayerScriptsButtonPressed ( )

(?) onPlayerValuesButtonPressed ( )

(?) onPrintClientLogButtonPressed ( arg )

(?) onPrintServerLogButtonPressed ( arg )

(?) onProgressBrakersButtonPressed ( )

(?) onQuestRewardButtonPressed ( arg )

(?) onResearchSatelliteButtonPressed ( )

(?) onResetMoneyButtonPressed ( )

(?) onResolveIntersectionsButtonPressed ( )

(?) onRespawnAsteroidsButtonPressed ( )

(?) onSearchAndRescueButtonPressed ( )

(?) onSectorScriptsButtonPressed ( )

(?) onSectorValuesButtonPressed ( )

(?) onServerValuesButtonPressed ( )

(?) onSetFreighterPlanPressed ( )

(?) onSetGatePlanPressed ( )

(?) onSetValuePressed ( button )

(?) onShowWindow ( )

(?) onSmugglerRetaliationButtonPressed ( )

(?) onSpawnBattleButtonPressed ( )

(?) onSpawnBlockerButtonPressed ( )

(?) onSpawnCIWSButtonPressed ( )

(?) onSpawnCarrierButtonPressed ( )

(?) onSpawnDefendersButtonPressed ( )

(?) onSpawnDeferredBattleButtonPressed ( )

(?) onSpawnDisruptorButtonPressed ( )

(?) onSpawnFlagshipButtonPressed ( )

(?) onSpawnFleetButtonPressed ( )

(?) onSpawnFreighterButtonPressed ( )

(?) onSpawnGuardianButtonPressed ( )

(?) onSpawnMilitaryShipButtonPressed ( )

(?) onSpawnMinerButtonPressed ( )

(?) onSpawnPersecutorButtonPressed ( )

(?) onSpawnScientistButtonPressed ( )

(?) onSpawnSmugglerButtonPressed ( )

(?) onSpawnSwoksButtonPressed ( )

(?) onSpawnThe4ButtonPressed ( )

(?) onSpawnTheAIButtonPressed ( )

(?) onSpawnTorpedoBoatButtonPressed ( )

(?) onSpawnTraderButtonPressed ( )

(?) onSpawnXsotanCarrierButtonPressed ( )

(?) onSpawnXsotanSquadButtonPressed ( )

(?) onStartFighterButtonPressed ( )

(?) onStolenChecked ( index, checked )

(?) onSystemUpgradeButtonPressed ( arg )

(?) onSystemsButtonPressed ( )

(?) onTitlePressed ( )

(?) onTouchAllObjectsButtonPressed ( )

(?) onTouchAllObjectsOnClientButtonPressed ( )

(?) onTraderAttackedByPiratesButtonPressed ( )

(?) onTransformTurretsPressed ( )

(?) prepareCleanUp ( )

(?) receiveScripts ( scripts_in )

(?) removeEntityScript ( script )

(?) removePlayerScript ( script )

(?) removeSectorScript ( script )

(?) sendEntityScripts ( playerIndex )

(?) sendPlayerScripts ( )

(?) sendSectorScripts ( playerIndex )

(?) setValue ( tp, key, value )

(?) syncDocks ( docks_in )

(?) syncValues ( valueType_in, values_in )

(?) updateClient ( )